![](../images/mother/IAM_tableEarly.jpg)
early version
![](../images/mother/IAM_table2.jpg)
![](../images/mother/IAM_tableSpook.jpg)
![](../images/mother/IAM_docks.jpg)
Mother's dock
![](../images/mother/IAM_redDock.jpg)
![](../images/mother/IAM_progress.jpg)
early version
![](../images/mother/IAM_bed2.jpg)
![](../images/mother/IAM_bed.jpg)
Daughter's bed
" In the wake of humanity's extinction, a teenage girl is raised by a robot designed to repopulate the earth. The set is a technologically advanced bunker, where claustorphobia is just barely pushed around the next corner."
I worked with the Director Grant Sputore and Last Pixel Studios on this. Mainly, I got to help design the locaion called "Mother's quarters": the central livingroom and home to Mother's charging-station.